Strand Elemental Type
Strand was Destiny 2’s 2nd darkness based elemental identity, and I was responsible for building its graphic design language from the ground up. This included developing the element icon, color palette, ability icons, fragments, aspects, and the broader visual system that helped define how Strand appeared across the UI.
The goal was to create a complete elemental package that felt distinct from the existing subclasses while still belonging naturally within Destiny’s visual language.
Bungie Coworkers
I want to shout out all my Bungie coworkers. There’s too many to list, but I’ve always known my contributions would have been insignificant without your help. Thank you for your willingness, hard work, and laughs along the way.
Destiny 2 imagery, interface artwork, and related game assets shown on this site are © Bungie, Inc. Bungie, Destiny, Destiny 2, and associated logos are trademarks of Bungie, Inc. This work is presented for portfolio purposes and reflects my contributions while employed at Bungie. I do not claim ownership of the underlying game assets.Credits
UI Design - Dustin Thaxton
Icon Design - Dustin Thaxton, Lyndon Willoughby, Dorian Compo
UX Design - Liz Altmiller